﻿// /*-------------------------------------------------------------------
// 项目信息: Ensemble2D - Ensemble - Game.cs
// 创建时间: 2017 - 05 - 10 - 22:57
// 更改时间: 2017 - 05 - 10 - 22:57
// 创建人: yhh
// ---------------------------------------------------------------------*/

using OpenTK;
using OpenTK.Graphics;

namespace Ensemble.Render
{
    public class Game : GameWindow
    {
        public Game(int width, int height) : base(width, height)
        {
        }

        public Game(int width, int height, GraphicsMode mode) : base(width, height, mode)
        {
        }

        public Game(int width, int height, GraphicsMode mode, string title) : base(width, height, mode, title)
        {
        }

        public Game(int width, int height, GraphicsMode mode, string title, GameWindowFlags options) : base(width, height, mode, title, options)
        {
        }

        public Game(int width, int height, GraphicsMode mode, string title, GameWindowFlags options, DisplayDevice device) : base(width, height, mode, title, options, device)
        {
        }

        public Game(int width, int height, GraphicsMode mode, string title, GameWindowFlags options, DisplayDevice device, int major, int minor, GraphicsContextFlags flags) : base(width, height, mode, title, options, device, major, minor, flags)
        {
        }

        public Game(int width, int height, GraphicsMode mode, string title, GameWindowFlags options, DisplayDevice device, int major, int minor, GraphicsContextFlags flags, IGraphicsContext sharedContext) : base(width, height, mode, title, options, device, major, minor, flags, sharedContext)
        {
        }
    }
}